It is notable for becoming the basis for the 2020 re-release of Doom 64. As of 2021, KEX 4 is currently in development and exchanges the multi-threaded game loop for GPU-level parallelism. Its innovations included added support for a multi-threaded game loop allowing maximum GPU usage, support for the Vulkan rendering API, and portability to various console platforms. KEX 3 was a mostly organic development from the older KEX 2 code base, though nearing a 100% rewrite even in its first revision. This is exploited within Nightdive to bring aging titles rapidly up to date. It provides special support for the remastering of older titles, providing system abstraction layers and a broad range of interfaces to various libraries and platform APIs while remaining largely agnostic with respect to how game logic should function. Author: Behemoth Programmer Steam Workshop Download: Turok Sanctum Download: A simple Turok Randomizer. Download Turok 2 v1.04 with all updates, including Vista/7 and Music patch- This is what you want if you just want to start fraggin Be sure to view the NFO file. The KEX Engine is a proprietary cross-platform game engine framework originally created by Samuel Villarreal (Kaiser) for Nightdive Studios.
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